Hooks and Grapples
Screenshots

Description
A 2D platformer centrallized around grapple hook mechanics.
Built in Unity (2017-2018).
Play
Development Story
This is the first game I built after finishing school. The goal of this project was to build a free web game. Originally I was trying to build this using canvas HTML and js before quickly swaping to Unity. This was very much a learn by doing project having no expirence in Unity prior to this project. The game was published to a domain I no longer own, "parabro.com".
Some features of the game include: level progression and selection, in-game timers with record keeping for speed running, and options menu with the capability of modifying keybinding. There was a gobal scoreboard for speedrun times built into the website where this was originally hosted but this is depricated here.
The development cycle consist of a lot of test driven development. As well and additions and modifications based on tester feedback. A labour of love between balencing time for life and work.
Contributors
Developer & Artwork - Me
Music & Sound FX - David Nesbitt
Animation & Sound FX - Rustin Crow
Resources Used
Unity C#
Corel Paintshop
Github
link to repo.