ShapeShifter

Screenshots

Description

An action game about shifting the player's shape to fit into the correspoinding hole in the walling walls.

Built in Unity. (January 2021 - May 2021)

Play

Development Story

This was mobile game concept my friend Amadeo Battista came up with one day in a call. I procceded to make the demo very swiftly then the project ran a few more months working adding more art assets and creating an in-game store with coin collecting though gameplay to unlock the different art assets. Inspired by the endless arcade style games like "Flappy Bird" and "Temple Run"

This game was original published to the playstore but there were some complications with upkeeping the game. First off Google had changed the permissions requirements so this prompted me to need to update the game. At the time Unity fell behind on meeting the terms in its current build so I could not make the required changes. Then the nail in the coffin was that I got locked out of the keystore for deploying the game. Long sad story, but such is life.

Some features of the game include: Endless gameplay loop, in-game currencey, in-game store, user unique instaces for highscore, currencey, and assests, lastly in-game adds.

Contributors

Developer - Me

Concept & Artwork & Audio - Amadeo Battista

Resources Used

Unity, Corel Paintshop, Photoshop

Github

link to repo.